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Pokémon Abilities (also referred to as "Traits" or "Characteristics") are a new feature that was introduced in the and Pokémon Ruby games and have reappeared in every main Pokémon game since, including Sapphire , Pokémon Colosseum , Pokémon FireRed and LeafGreen , and Pokémon Emerald .
Pokémon XD: Gale of Darkness
These are not to be confused with
personality type ("nature"), which can modify a Pokémon's base statistics, nor with the attack techniques ("moves") a Pokémon can learn. Rather, an Ability can be thought of as an extra, innate trait distinctive of one or more species of Pokémon. For example, the ability Rock Head nullifies the recoil damage from techniques that also damage the user when performed, such as Double Edge and Take Down. Abilities have many diverse effects.
Usually, a single species of Pokémon has only one ability associated with it, but several have two. In the latter case, it appears that one of the two abilities will be randomly assigned upon capture. Many abilities are assigned to certain species of Pokémon according to their
Pokédex entries; for example, Grimer and Muk have the Stench ability because they smell absolutely foul, while Meowth has the Pickup ability because it is known to hoard shiny objects.
A list of Pokémon Abilities follows:
User's STAB modifier becomes x2.
Turns all Normal-type moves into Flying-type moves.
Deals 25% damage when KO'ed by direct contact damage.
Eliminates weather effects.
Increases move power when the user goes last.
Raises Attack stat to maximum if struck by a critical hit.
Alerts the Pokémon of certain dangerous moves.
Prevents enemy escape.
Magnet Pull, Shadow Tag
Protects allies from moves such as
Taunt and Torment. Only effective in Triple and Double Battles.
Reverses the effects of Aura abilities.
Deals 1/8 damage to sleeping opponents per turn.
Negates critical hits.
Prevents opposing team from lowering the user's Defense stat.
Hyper Cutter, White Smoke, Clear Body
Ups Fire-type moves when HP is 1/3 or under.
Overgrow, Swarm, Torrent
Protects the Pokémon from moves such as
Restores HP as additional effect when eating a Berry.
Sunny weather doubles speed.
Prevents stat reduction.
Big Pecks, Hyper Cutter, White Smoke
Negates weather effects.
Foe's move changes the Pokémon's type.
Raises the Special Attack stat by 2 when other stats are lowered.
Boosts accuracy by 30%. Wild Pokémon are more likely to be holding items.
Reverses afflicted stats changes
May disable one of the enemy's moves if it hits.
May infatuate enemy if hit by a direct contact attack; Pokémon of opposite gender are more likely to appear.
Effect Spore, Flame Body, Poison Point, Static
Negates effects of
Explosion and Self-Destruct.
Strengthens Dark-type moves. Yveltal's signature ability
Decreases stats with HP 1/2 or less.
Raises Attack by 2 if other stats are lowers.
User receives a stat boost depending on its opponent's stats.
Rains falls when the Pokémon enters a battle. It doesn't wear off.
Drought, Sand Stream
Sunlight brightens when the Pokémon enters a battle. If doesn't wear off.
Drizzle, Sand Stream
Restores HP in rain, loses HP in sun. Provides immunity to water and weakness to fire.
Pokémon wake up in half time, rounded down.
Contact may paralyze, poison, or lull to sleep.
Cute Charm, Flame Body, Poison Point, Static
Strengthens Fairy-type moves. Xerneas's signature ability
Reduces damage takes from supereffective attacks.
33% chance to burn opponent on contact.
Cute Charm, Effect Spore, Static
Strengthens special attacks when afflicted with a burn.
Damage from Fire-type attacks increase to 1.5x power when Pokémon is hit with a Fire-type move.
Volt Absorb, Water Absorb
Raises stats of this Pokémon and its partner in sun.
Prevents Grass-type Pokémon's stats from being lowered.
Aroma Veil, Sweet Veil
Elemental type changes according to weather.
Alerts the Pokémon of the opponent's strongest move.
Reveals Pokémon's held item.
Halves damage taken from physical moves. Furfrou's signature ability.
Prioritizes Flying-type moves.
Consumes held berry earlier.
Reduces attackers's Speed stat by 1 if hit.
Increases Defense stat when battling in tall grass.
Status ailments increase attack by 50%. Burn's attack drop is canceled.
Marvel Scale, Quick Feet
Attack stat is doubled in battle.
Boosts Attack stat, but lowers accuracy by 20%.
Negates reduction of Attack stat.
Clear Body, White Smoke
HP is restored during a hailstorm.
Wild Pokémon encounters increase.
Inner Focus, Insomnia, Limber, Magma Armor, Oblivious, Own Tempo, Water Veil, Vital Spirit
Immunity, Insomnia, Limber, Magma Armor, Oblivious, Own Tempo, Water Veil, Vital Spirit
Immunity, Inner Focus, Limber, Magma Armor, Oblivious, Own Tempo, Water Veil, Vital Spirit
Lowers opponents' attack.
Boosts power of punching moves by 20%
Prevents opponent from lowering the Pokémon's accuracy.
Pokémon cannot be hit by Ground-type moves.
Thick Fat, Wonder Guard
All Electric-type attacks will hit this Pokémon.
Inner Focus, Insomnia, Magma Armor, Oblivious, Own Tempo, Water Veil, Vital Spirit
Draining moves cause damage.
Prevents all passive damage.
Inner Focus, Insomnia, Immunity, Limber, Oblivious, Own Tempo, Water Veil, Vital Spirit
Prevents Steel-types from escaping. Boost chance of steel types appearing.
Arena Trap, Shadow Tag
Status ailments increase defense by 50%.
Guts, Quick Feet
Special Attack stat increases by 50% if a Pokémon with Plus is present.
Status ailments are healed when switched out.
Immunity, Inner Focus, Insomnia, Limber, Magma Armor, Own Tempo, Water Veil, Vital Spirit
Increases Grass-type moves by 50% when health reaches 1/3
Blaze, Swarm, Torrent
Immunity, Inner Focus, Insomnia, Limber, Magma Armor, Oblivious, Water Veil, Vital Spirit
May find items. The higher the level, the better.
Special Attack increases by 50% if a Pokémon with Minus is present.
Contact may cause poisoning.
Cute Charm, Effect Spore, Flame Body, Static
Causes 2 PP to be used by foe.
Attack stat is doubled in battle.
Status ailments (except for paralysis) increase speed by 50%.
Guts, Marvel Scale
HP is restored during rain.
Dry Skin, Ice Body
Prevents recoil damage.
Opponents' HP drops if it makes contact.
Enables getaway from wild Pokémon.
A sandstorm occurs when this Pokémon enters battle.
Evasiveness increases during a sandstorm.
Increases likelihood of additional effects.
Arena Trap, Magnet Pull
The Pokémon has a 33.3% chance of recovering from a status ailment.
Negates critical hits.
Negates the activation of additional effects.
Evasiveness increases in a hailstorm.
The Pokémon has an immunity to sound-based moves.
Speed stat increases after every turn.
Contact may cause paralysis. Electric types appear more commonly.
Cute Charm, Effect Spore, Flame Body, Poison Point
Chances of encountering wild Pokémon decrease.
Held item cannot be taken.
Negates one-hit KOs.
This Pokémon cannot be forced from battle.
Bug-types moves are increased by 50% when HP is 1/3 or lower.
Blaze, Overgrow, Torrent
Rain doubles Speed. Wares off when rain ends.
This Pokémon inflicts its status ailment on the opponent. Pokémon of the same nature are more likely to appear.
Increases power of moves below 60 base power.
Fire- and Ice-type damage is halved.
Levitate, Wonder Guard
Water-type attacks are increased by 50% when HP is 1/3 or lower.
Blaze, Overgrow, Swarm
Copies the ability of the opponent.
Makes the Pokémon attack only every other turn.
Immunity, Inner Focus, Insomnia, Limber, Magma Armor, Oblivious, Own Tempo, Water Veil
Electric-type moves heal the Pokémon.
Water-type moves heal the Pokémon.
Immunity, Inner Focus, Insomnia, Limber, Magma Armor, Oblivious, Own Tempo, Vital Spirit
Negates stat reduction.
Clear Body, Hyper Cutter
Only super-effective moves can hit.
Levitate, Thick Fat