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Final Gambit
いのちがけ Life Gamble
General Information
Type: Type Fighting.gif
Generation: V
Battle Data
Category Special
Power: Varies
Accuracy: 100%
PP: 5*
Effects: Selected Target
Secondary Effect: None
Priority: 0
Contact: No
Affected by
Magic Coat: No
Bright Powder: Yes
Protect/Detect: Yes
Snatch: No
King's Rock: No

Final Gambit (いのちがけ Extreme Risk) is a Fighting-type move introduced in Generation V. The user deals a life risking attack and faints, and the opponent receives damage equal to the user's lost HP. If this move misses, the user doesn't faint.


Generation V

By Leveling Up

By Leveling Up
Pokémon Type Level
Mankey Fighting 53
Primeape Fighting 63
Starly Normal/Flying 41
Staravia Normal/Flying 48
Staraptor Normal/Flying 57
Riolu Fighting 55
Victini Psychic/Fire 81
Basculin (Red-Stripe) Water 51
Basculin (Blue-Stripe) Water 51
Shelmet Bug 56
Accelgor Bug 56
* Bold indicates a Pokémon which receives STAB from this move

By Breeding

By Breeding
Pokémon Type Father
Rattata Normal Mankey, Primeape, Lucario
Diglett Ground Mankey, Primeape, Lucario
Shuckle Bug/Rock Shelmet, Accelgor
Nincada Bug/Ground Shelmet, Accelgor
Zangoose Normal Mankey, Primeape, Lucario
Seviper Poison Mankey, Primeape, Lucario
* Bold indicates a Pokémon which receives STAB from this move
* indicates a Pokémon that can only learn the move through chain breeding


  • Despite being a Fighting-type move, only three fighting types can learn it.
  • If Victini were to use Final Gambit at level 100 with a positive nature that raises HP and have 31 IV's in HP, then it could deal 404 damage: the highest possible damage that a Pokémon that can learn this move by leveling-up could do. The Fighting-type that could attack with the highest amount of damage with a nature that raises HP and have 31 IV's in HP would be Lucario at 344 HP (Lucario could learn Final Gambit as a Riolu if it evolves after level 55).

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