watch 01:25
Jurassic World: Dominion Dominates Fandom Wikis - The Loop
Do you like this video?
Play Sound
This article is missing an image. Please help the Azurilland Wiki by adding one. |
Charge じゅうでん Charge
| |
---|---|
File:Charge Move Game.png | |
General Information | |
Type: | ![]() |
Generation: | II |
Battle Data | |
Category | Status |
Power: | — |
Accuracy: | —% |
PP: | 20* |
Effects: | User |
Secondary Effect: | None |
Priority: | 0 |
Contact: | No |
Affected by | |
Magic Coat: | No |
Bright Powder: | No |
Protect/Detect: | No |
Snatch: | Yes |
King's Rock: | No |
Contest data | |
Pokémon Contests RSE | |
Type: | Smart |
Appeal: | 2 ♥♥ |
Jam: | 0 |
Super Contests DPPt | |
Type: | Smart |
Appeal: | 0 |
Charge is a Electric-type move. It doubles the power of Electric type moves.
Effect
In Battle
Generation III
Charges power to boost the electric move used next.
Generation IV
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
Contests
The user gets triple the points if it's the same type as the previous move.
Super Contests
Earn double the score in the next turn.